Now that it’s official, I can let you know that I’ve accepted a position as the full-time writer for id software—the revolutionary outfit behind classics like Doom, Quake, Wolfenstein, and others.
2 thoughts on “Writing for id”
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Congrats. You’ve come a long way from teaching freshmen at Furman.
Also, I came to send you this.
Hey, Bobby! Good to hear from you—it’s definitely been a long road! Hope everything’s good in your neck of the woods, and thanks for that link. I’d totally forgotten about that passage and the word.
-D